フォーラム › TuneBrowser › Hope to Improve SampleRate and BitDepth Information Display › 返信先: Hope to Improve SampleRate and BitDepth Information Display
Hello Tiki,
I’m sorry to bother you again with this, but I wanted to share some additional findings and thoughts regarding the GUI behavior.
After consulting with the device manufacturer, they mentioned that this issue might be related to the complexity of internal buffering control in UPnP, which they consider challenging—especially for tasks like handling Seek commands.
Additionally, they explained that it’s difficult to ensure the control point knows exactly when the player is “ready.”
Network environment complexity could also add uncertainty, and they acknowledged that addressing such issues might not be a priority currently.
Their suggestion was to avoid relying on Player feedback for GUI updates after on-the-fly transcoding occurs.
Since this behavior is initiated by the Control Point, they recommended having the Control Point proactively update the GUI information instead.
This might require some consideration on your end or not, and the above feedback is just for reference.
I’ve tested several UPnP devices. Some devices, such as WiiM, display the information correctly, while others—particularly those based on upmpdcli, such as Holo Audio, iFi-audio, and Audiolab—do not show the information as expected.
If there’s a possibility to improve it in the future, I’d greatly appreciate it.
In the meantime, I’ve suggested to my some friends (who also use the TuneBrowser and encountered this GUI display issue) to set “Disable ProxyStream indicator” to “YES” as a solution.
Lastly, one of my friends has asked if it’s possible anyway to change the ProxyStream samplerate display in the GUI from a single click to a double-click action?
Occasionally, when switching devices, they accidentally click it.
If you don’t need to keep this topic open, you can close it.
Thank you again for all your work on improving UPnP support. 🙂