フォーラム › TuneBrowser › d2d1_3.h to improve rendering performance? › 返信先: d2d1_3.h to improve rendering performance?
2023-12-03 20:30
#14497
Tiki
キーマスター
Did you use the ID2D1Effect interface from d2d1_1.h??
I tried.
I believe that after version 1.0, the implementation of interfaces such as ID2D1Effect, ID2D1Device, and ID2D1DeviceContext can simplify code and make full use of GPU resources possible.
I wanted to know the specific performance information you mentioned. When I tried it, there was not much difference in performance. It was richer in expression, however, it was not a feature that TuneBrowser desperately needed.